Gun

The Gun system is a core element for winning the game, allowing players to customize their combat style. Guns come in various types and firing modes, each with unique stats and rarities, adding significant content depth to the game.
Gun Types
Machine gun
Firing mode: 1 straight round
Charge time: 1s Big bullet Explosive round
Sniper Rifle
Firing mode: 1 piercing round
Charge time: 2s Long bullet High speed
Shotgun
Firing mode: 2 burst round, bounce 1 time
Charge time: 1.5s Quad shot Bouncing round
With the above types of guns, there are 2 categories:
Normal Gun - gets Gold and Boxes as a reward when defeating enemies.
Sparkle Gun - Premium Gun, more details coming soon (Open Beta).
Shooting Mode
Single Shot: Click to shoot each bullet at a time.
Power Shot: press and hold to charge the bullet for more power
Charge Time: time to charge for Power Shot; the longer to hold it, the more power to perform Power Shot.

Gun Condition

Gun condition is an indicator of how much damage a gun has sustained after completing each game.
After each game, gun will be deducted condition points
Ruined Rate: the higher this ratio is, the higher the chance of the gun being ruined.
Repairing

Use Gold or Space Stone to repair the gun:
Repair costs depend on the condition of the gun when it is repaired and its rarity. Lower Condition Points will incur higher repair costs.
Repairing a gun will restore Condition Points to 100 points (π’ Excellent).
Gun Rarity
Guns will have 5 rarity levels as follows:
βͺ Common
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π’ Rare
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π΅ Epic
β
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π£ Mythical
[Coming soon]
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π Futu
[Coming soon]
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