# Mood

<figure><img src="/files/B2kXmhVbWtrsaCbgL9qM" alt=""><figcaption><p>Mood Diagram</p></figcaption></figure>

Pet vital stats are named "Mood", it determines the overall living condition of the pet.&#x20;

{% hint style="warning" %}
Pet mood will affect several specific features in our core game.

A good pet's mood will help you gain a faster crafting time, which fastens your in-game progress and maintains the ability to unlock "[Special Missions](/eternals-core/eternals-space/missions.md#special-missions)" to enhance your gaming experience.
{% endhint %}

Pet's mood includes 4 aspects:

* Hunger
* Health
* Cleanliness
* Hangout

Pet mood has a maximum of 1500 points, in which:

<table><thead><tr><th width="356">Mood</th><th>Maximum Score</th></tr></thead><tbody><tr><td>Hunger</td><td>450</td></tr><tr><td>Health</td><td>225</td></tr><tr><td>Clealiness</td><td>450</td></tr><tr><td>Hangout</td><td>375</td></tr><tr><td><strong>Total</strong></td><td><strong>1500</strong></td></tr></tbody></table>

The sum of all factors that influence the mood point will determine the pet's current mood state. It is divided into 5 states based on the mood point.

| Mood State                                                                | Points      |
| ------------------------------------------------------------------------- | ----------- |
| <img src="/files/RAiYLSZEPuNe95Wv0WeT" alt="" data-size="line"> Ecstatic  | 1351 - 1500 |
| <img src="/files/z9B91ao6Doc4m5l6hc7q" alt="" data-size="line"> Happy     | 1051 - 1350 |
| <img src="/files/Qz5o8myynDEqaYSOEgK5" alt="" data-size="line"> Normal    | 501 - 1050  |
| <img src="/files/1qhsqCjwpRsBdLjqqEug" alt="" data-size="line"> Sad       | 301 - 500   |
| <img src="/files/LTAKK9ZyY3Udoa3DStur" alt="" data-size="line"> Depressed | 0 - 300     |

{% hint style="warning" %}
These metrics might be adjusted in the future to enhance users' gaming experience.
{% endhint %}


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