How to maintain a good pet's mood?
Take a good care for four essential metrics of your pet: Hunger, Cleanliness, Health, Hangout.
Last updated
Take a good care for four essential metrics of your pet: Hunger, Cleanliness, Health, Hangout.
Last updated
If hunger is <30%, Hang out & Training will be locked.
Pet hunger determines the pet's hunger state, you will need to feed pets with food to raise hunger points.
Pet's hunger points will be deducted over time.
Use favorite food to feed will increase x3 hunger points for your pet.
A good state of cleanliness will help you increase both health points & cleanliness points.
Ensuring cleanliness is vital for your pet and its environment. Over time, pet waste can lead to dirtiness on your pet and in its room, reducing your pet's mood.
Dirtiness can affect your pet's health.
You must use several cleaning items with different dirty spots to clean the pet's room as below:
Cleaning spider-web, dust, dirt
Cleaning vomit
Giving your pet a bath
Removing poop
Pet health can impact the Hangout & Training feature. Unqualified pet health will:
Block your pet from hanging out.
Training sessions will be extended or entirely blocked.
Each pet has 4 Health States
Pet health will be deducted if their waste is still in the room and you don’t clean it.
For each 2 new dirty spots, the health branch will be lowered by 1 level.
If the pet is in a sick state or above and the room has reached the maximum number of dirty, then your pet will be deducted 1 level of health state over time until it reaches an ill state.
Cleaning the room will not cure the pet's full health, you will need to use health items to cure pets as below:
Cure your pet from illness state -> sick state
Cure your pet from sick state -> normal state
Cure your pet from normal state -> healthy state
A portion of pet's mood can be raised by taking your pet to hang out.
Over time, the game system will deduct the Hangout points.
You will need a hangout item to put your pet in a hangout state as below:
Broom
Cleaning Spray
Soap
Shovel
Healthy state
Normal state
Sick state
Illness state
Antibiotics
->
Painkiller
->
Multivitamin
->