Eternals
  • Introduction
  • Eternia
    • Lore
    • Creatures System
      • Legend
      • Elementals
        • Fire
        • Nature
        • Earth
        • Water
        • Metal
      • Base Eternals
    • Space Stone
  • Alliance Mining Program
    • Getting Started
    • User Profile (Alliance Center)
      • Upgrade Account
      • Achievements
    • Mechanism
    • Reward Distribution
  • $ETNS (Eternals Stars Program)
    • The $ETNS System
  • Eternals Core
    • Eternals House
      • Mood
      • How to maintain a good pet's mood?
      • Decoration
      • Shop
    • Eternals Space
      • Missions
      • Mining Tower
      • Leaderboard
      • Refill Plasma
  • Eternals World
    • Gomoku
      • Game modes: Classic and Eternians
      • Battle Deck
      • Quick Match
      • Ranking Match
      • How to earn Tickets
      • How to join Eternals Gomoku
      • Missions
      • Daily Login
      • Mastery Points
      • Win Streak
      • Pet Skills
      • Leaderboard and Reward Pools
  • ETER Token
  • How To Earn With Eternals?
  • Official Links
    • Website
    • Twitter
    • Discord
    • App Store
    • Google Play
  • GDK Documentation
    • Ninety Eight Game Development Kit
    • Introduction
    • Unity
      • GDK Installation Guide
      • Update Guide
      • Examples
      • Downloads
      • Release Notes
      • API Reference
        • v1.0.0
          • NinetyEight.INEGdk
          • NinetyEight.ErrorCode
          • NinetyEight.NEGameProfile
          • NinetyEight.NEGameProfileCallback
          • NinetyEight.NEGameProfileResponse
          • NinetyEight.NEGdkConfig
          • NinetyEight.NEInitCallback
          • NinetyEight.NELoginCallback
          • NinetyEight.NELoginData
          • NinetyEight.NEProvider
          • NinetyEight.NEShopBuyCallback
          • NinetyEight.NEShopBuyResponse
          • NinetyEight.NEShopInfoCallback
          • NinetyEight.NEShopInfoResponse
          • NinetyEight.NEShopItem
          • NinetyEight.NEShopPack
          • NinetyEight.NEUserBalance
          • NinetyEight.NEUserBalanceCallback
          • NinetyEight.NEUserBalanceResponse
          • NinetyEight.NEUserPet
          • NinetyEight.NEUserPetCallback
          • NinetyEight.NEUserPetResponse
          • NinetyEight
    • Cocos Creator
      • Installation Guide
      • Update Guide
      • Examples
      • Downloads
      • Release Notes
      • API Reference
        • NinetyEight Game Development Kit - Cocos Creator
          • Enumerations
            • NinetyEight.NEEnvironment
            • NinetyEight.NEErrorCode
            • NinetyEight.NEProvider
          • Interfaces
          • Type-aliases
            • NEGameProfile
            • NEGameProfileCallback
            • NEGameProfileResponse
            • NEGdkConfig
            • NEInitCallback
            • NELoginCallback
            • NELoginData
            • NEShopBuyCallback
            • NEShopBuyResponse
            • NEShopInfoCallback
            • NEShopInfoResponse
            • NEShopItem
            • NEShopPack
            • NEUserBalance
            • NEUserBalanceCallback
            • NEUserBalanceResponse
            • NEUserPet
            • NEUserPetCallback
            • NEUserPetResponse
  • LEGAL
    • Game Terms of Use
    • Privacy Policy
    • Terms of Use
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  • Struct NEUserBalance
  • Fields
  1. GDK Documentation
  2. Unity
  3. API Reference
  4. v1.0.0

NinetyEight.NEUserBalance

PreviousNinetyEight.NEShopPackNextNinetyEight.NEUserBalanceCallback

Last updated 21 days ago

Struct NEUserBalance

Namespace: NinetyEight Assembly: APIReference.dll

Represents the user's balance and currency information. Tracks the available, total, and frozen amounts of a specific currency.

[Serializable]
public struct NEUserBalance

Inherited Members

, , , , ,

Fields

Empty

Default empty profile.

public static readonly NEUserBalance Empty

Field Value

NEUserBalance

available

The available amount of currency the user can use.

public double available

Field Value

balance

The total balance of currency, including frozen amounts.

public double balance

Field Value

currency

The type of currency (e.g., "SPACE_STONE").

public string? currency

Field Value

frozen

The amount of currency that is frozen and cannot be used.

public double frozen

Field Value

?

object.Equals(object?)
object.Equals(object?, object?)
object.GetHashCode()
object.GetType()
object.ReferenceEquals(object?, object?)
object.ToString()
double
double
string
double