Struct NEUserPet
Namespace: NinetyEight
Assembly: APIReference.dll
Represents a user's pet in the game, including its attributes such as type, rarity, and evolution status.
Used to track a player's pets and their progression.
Copy [ Serializable ]
public struct NEUserPet Inherited Members
object.Equals(object?)arrow-up-right ,
object.Equals(object?, object?)arrow-up-right ,
object.GetHashCode()arrow-up-right ,
object.GetType()arrow-up-right ,
object.ReferenceEquals(object?, object?)arrow-up-right ,
object.ToString()arrow-up-right
The evolution level of the pet, or null if no evolution.
Copy public int? evolution Field Value
intarrow-up-right ?
The gender of the pet (e.g., 0 for male, 1 for female).
Field Value
intarrow-up-right
The unique identifier for the pet.
Field Value
intarrow-up-right
A unique code identifying the pet.
Field Value
stringarrow-up-right
The specific ID of the pet.
Field Value
intarrow-up-right
The rarity of the pet (e.g., "common", "rare").
Field Value
stringarrow-up-right
A token ID representing the pet, or -1 if not assigned.
Field Value
intarrow-up-right ?
The type of the pet (e.g., "dragon", "dog").
Field Value
stringarrow-up-right
Last updated 8 months ago